Brian Rosner is a Technical and 3D Artist with over 8 years of successful experience in interpersonal communication and technical composition. He has been recognized consistently for performance excellence and contributions to success in the Gaming community. Specializing in strengths in digital art and tutoring in advanced level subjects backed by training in Game Art at Columbia College Chicago.
Audacity
Adobe PhotoShop (5-CC)
Adobe After Effects (5-CC)
Adobe Premiere (5-CC)
Adobe Illustrator (5-CC)
Autodesk 3DS Max
Autodesk Maya
Blender
Blogger
Garden of Eden Creation Kit
Hammer
Skyrim Creation Kit
Substance Alchemist
Substance Designer
Substance Painter
Unity
Unreal Development Kit / Engine 4
Wix
Wordpress
Zbrush
Super Smash Bros. Ultimate
Fallout 4
Minecraft
Just Cause 2
Skyrim
Cube World
Terraria
Dark Souls
Garry's Mod
Counter Strike
Half Life (1 & 2)
Misc. Sourcemods
Portal (1 & 2)
Arma 2
DayZ
Crysis
Left 4 Dead (1 & 2)
Grand Theft Auto 4
Super Smash Bros. Brawl
Metro (2033 & Last Light)
Lord of the Rings: Online
Tomb Raider (Modern Release)
The Witcher 2
New Super Mario Bros. Wii
All Pokemon Games
Starforge
Windows (8, 7, Vista & XP)
iOS
iPod Touch (All Generations)
Steam
XSplit
Texturing
Environment Modeling
Prop Modeling
Character Modeling
Mapping in Games
Modding in Games, Programs, and OS
Typography
Gaming Videos
Video Editing
Animation
Vector Art
Digital Art
Comic Art
Illustration
Photomanipulation
Web Design
Optimization
Product Mockups
Logo development and Design
Icon Design
Drafting Via Digital Media